So, if you build more than 2 per day, only the first unit will become 1 day but second one return to the original production speed because it goes to the time function that handle all the countries production speed. Added army limit.Īrmy Production Speed - It's tied to two things, the building slots and time. Army Production Speed (v3) - Replaced by quick army builder v3.1Ĭredit for hellfritz for the research, saved me a bit of time rather than searching from scratch, but the final value won't be -20, it can be range to anything with the plus minus of 5 (float).Ĭredit for supermanxonox for checking the manpower issue as I don't really play the game. Manpower (v3) - fixed the max manpower via modifier under the army script (v4) Resource (v2) - fixed the script issue on v3 P.P.S For me is more interesting: how to find pointer for all that values? If i use pointer finder there are plenty of them and it is impossible to find out which will do its job when I'll restart game. Not really sorry of course, but some sort of If text above is hard to read - i'm sorry for my bad English. When it is found - change it to -100 and fix it. In the end of all you will be looking for some value about "-20". In order to speed process up, you can hire consular without boost several times in a row and use 'unchanged' option, so you may filter plenty of values. While each step of "hire/dismiss" switch to CE and filter values with 'changed' option. You need to switch them between "with and without research time boost". Next go back in game and start dismiss and hire the last one consular in government section. Then, you should begin with searching for 'float' 'unknown' value. We also share information about your use of our website with our social media, advertising and analytics partners.I only need research project time because all resource is floatįirst of all you need to hack money and AP, they are useful during next steps, without them is possible but harder. We use cookies to personalize content and ads, provide social media features, and analyze the use of our website. This helps us measure the effectiveness of our marketing campaigns. Microsoft Advertising uses these cookies to anonymously identify user sessions. It also serves behaviorally targeted ads on other websites, similar to most specialized online marketing companies. The Facebook cookie is used by it's parent company Meta to monitor behavior on this website in order to serve targeted ads to its users when they are logged into its services. Google will use this information for the purpose of evaluating your use of the website, compiling reports on website activity for us and providing other services relating to website activity and internet usage. The purpose of Google Analytics is to analyze the traffic on our website. Security (protection against CSRF Cross-Site Request Forgery) Stores login sessions (so that the server knows that this browser is logged into a user account) which cookies were accepted and rejected). Storage of the selection in the cookie banner (i.e. being associated with traffic metrics and page response times. Random ID which serves to improve our technical services by i.e. Server load balancing, geographical distribution and redundancy
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